
Thusly, no murdering of people, but killing someone in warfare or for justified reasons - self-defense - was a different issue. The KJV translates the base form of the word as "slay," as with David and Goliath the intensive or emphatic form is used in the commandment, which more closely corresponds to modern English "murder". This is a result of the English translation of the Hebrew, which uses the same root (r-ts-ch) for all three meanings - various forms of the word result in different interpretations. In King James' time, "kill" meant "murder", and "slay" meant "kill" - Thou Shalt Not Kill, but David slew Goliath. Much of the problem here is from a misconception about the King James Bible. The Mercy Kill sometimes winds up as an exception. It's perfectly fine to "kill" immortals though as it is to kill the undead. In general, it's still up to Big Damn Villains to kill other villains. Opinions differ on how this applies to sentient life other than humans. There's is also the tongue-in-cheek that, any villain important enough to be killed is even more likely to come back anyway. In general, non-killing is on the idealistic side of the Sliding Scale of Idealism Versus Cynicism, and may even be a Heroic Vow for some characters. Note that Ultimate Universes tend to have less of this. That is, when they aren't facing a Self-Disposing Villain to begin with. That has led some heroes to practicing Cruel Mercy on on their enemies, often making them wish they'd been killed or, alternatively, they consign villains to something that has the same general effect as death but technically isn't (eternal cryogenic stasis being popular). The Huntress was kicked out of the Justice League of America for attempting to kill an enemy Joker Immunity remains and those characters who do kill are mistrusted almost universally by their peers. Nevertheless, in Superhero universes that have been around long enough, there exists a long-entrenched bias against killing. This led to the Nineties Anti-Hero, who would use lethal force at the drop of a hat, sometimes leading to Beware the Superman reactions among Muggles. Comics were getting Darker and Edgier, and antiheroes started showing up who would kill villains.
#Does thou shalt not kill include pmouse code#
Of course, it gets a bit ridiculous when the hero who refuses to kill is a soldier.Įventually the Code loosened, and it was allowed for villains, at least, to kill people. People, it seems, felt okay that there were immensely powerful people with secret identities patrolling their streets, as long as they didn't become Judge, Jury, and Executioner. The heroes may have been vigilantes, but they left the punishment of the criminal where it belonged, in the courts. This, along with the younger audience reading comics during The Silver Age of Comic Books, led to not killing becoming an ingrained part of the Superhero code. However, with the formation of the Comics Code, it was no longer allowed to show a character taking the life of another, justified or not.

Some early superheroes, like Fletcher Hanks' Stardust, took this to extremes, torturing and killing their opponents in a bizarre new way in every single adventure. Accordingly, they would sometimes kill criminals, especially the more " skilled human" characters such as Batman. When the first Superheroes were created in The Golden Age of Comic Books, they were essentially vigilantes, taking the law into their own hands.
